Been a while since I posted anything, so here's some background characters I've been working on.
Jeremy Gooch
Sunday, August 31, 2014
Wednesday, July 2, 2014
Saturday, June 14, 2014
Sunday, May 18, 2014
Saturday, May 17, 2014
Monday, April 7, 2014
Progress On The Sci-Fi Mesh
Here's the final mesh for the sci-fi character I've been working on rendered using Blender's default internal rendering engine. After this I plan on working on texturing and coloring.
Sunday, February 23, 2014
Progress on Sci-Fi guy
Here's some progress on the character I sketched out in the last post. With this one, I wanted a looser modeling experience instead of trying to stick so closely to the original design. Everything is modeled from scratch as I really want to work through every step of the process.
Saturday, February 8, 2014
Sunday, February 2, 2014
Friday, January 31, 2014
Saturday, December 21, 2013
Friday, December 20, 2013
Low poly female adolescent character
Finished up creating the low poly version with texture mapping. This was rendered using Blenders default rendering engine.
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