Showing posts with label animation. Show all posts
Showing posts with label animation. Show all posts
Thursday, April 11, 2013
Cave Man cycle
A run cycle for a 2d cave-man character. Going to try and do an entire series of assets for this character.
Friday, November 11, 2011
Sunday, October 23, 2011
Monday, October 10, 2011
Dance rough test
It's been quite a while since my last post. I've had a few false starts for other animation tests, as well as a small side project come in. I have made some progress on a leica reel (or basically a very very rough pencil test) for my Goober character dancing. I'm hoping to flesh out these sequences and get it cleaned up so I can have some good animation to show off. Enjoy.
Thursday, September 15, 2011
A look back
Busy animating a run sequence using the new character design. In the mean time here's a look back at one of the original designs of H.A.N.C when he was Hank the Zombie.
Here's a design of Patricia who accidentally raised Hank from the dead.
Thursday, September 8, 2011
H.A.N.C. pencil test
I'm running into a flickering at the beginning of the video that is driving me crazy. Besides that, I'm pretty happy with how this is turning out.
Thursday, September 1, 2011
H.A.N.C. redid opening cycle.
It's finally coming along. I still need to work on the transition from crawl to run, but I'm finally getting somewhere.
Monday, August 29, 2011
Some movement
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