Sunday, August 31, 2014

Creature concepts

Been a while since I posted anything, so here's some background characters I've been working on.

Monday, April 7, 2014

Progress On The Sci-Fi Mesh

Here's the final mesh for the sci-fi character I've been working on rendered using Blender's default internal rendering engine. After this I plan on working on texturing and coloring.

Sunday, February 23, 2014

Progress on Sci-Fi guy

Here's some progress on the character I sketched out in the last post. With this one, I wanted a looser modeling experience instead of trying to stick so closely to the original design. Everything is modeled from scratch as I really want to work through every step of the process.

Friday, December 20, 2013

Low poly female adolescent character

Finished up creating the low poly version with texture mapping. This was rendered using Blenders default rendering engine.