Monday, April 7, 2014

Progress On The Sci-Fi Mesh

Here's the final mesh for the sci-fi character I've been working on rendered using Blender's default internal rendering engine. After this I plan on working on texturing and coloring.




Sunday, February 23, 2014

Progress on Sci-Fi guy

Here's some progress on the character I sketched out in the last post. With this one, I wanted a looser modeling experience instead of trying to stick so closely to the original design. Everything is modeled from scratch as I really want to work through every step of the process.


Friday, January 31, 2014

Friday, December 20, 2013

Low poly female adolescent character

Finished up creating the low poly version with texture mapping. This was rendered using Blenders default rendering engine.


Wednesday, December 4, 2013

Hi Poly Adolescent Female Character

I've dived back into blender and this is my first attempt at a high-poly mesh. She still needs to be mapped so I'll be figuring out that piece next. In the mean time, enjoy :)


Wednesday, October 16, 2013

Couple more sketches and 3 angles

Here are a couple more quick rough sketches along with a more finalize look from 3 different angles.


Monday, October 14, 2013

Quick sketches

I've been busy lately working on some game art for an iOS game. That should be wrapping up soon, so here are some quick sketches of a female character I've had stuck in my head for a while now. I want the final version to be a MUCH simpler version of what is below.

Monday, April 29, 2013

2D side scroller level

Here's a section of a background I've done for a 2D sci-fi scroller:
Here's the full image (rotated sideways for scale):