Friday, December 20, 2013

Low poly female adolescent character

Finished up creating the low poly version with texture mapping. This was rendered using Blenders default rendering engine.


Wednesday, December 4, 2013

Hi Poly Adolescent Female Character

I've dived back into blender and this is my first attempt at a high-poly mesh. She still needs to be mapped so I'll be figuring out that piece next. In the mean time, enjoy :)


Wednesday, October 16, 2013

Couple more sketches and 3 angles

Here are a couple more quick rough sketches along with a more finalize look from 3 different angles.


Monday, October 14, 2013

Quick sketches

I've been busy lately working on some game art for an iOS game. That should be wrapping up soon, so here are some quick sketches of a female character I've had stuck in my head for a while now. I want the final version to be a MUCH simpler version of what is below.

Monday, April 29, 2013

2D side scroller level

Here's a section of a background I've done for a 2D sci-fi scroller:
Here's the full image (rotated sideways for scale):

Thursday, April 11, 2013

Cave Man cycle

A run cycle for a 2d cave-man character. Going to try and do an entire series of assets for this character.


Friday, March 1, 2013

Bastian and Rocky sketch/ink


Fun sketch/inking of my two cats Bastian (holding the AK-47) and Rocky (Kung Fu uniform). Still deciding on how I want to color them.
[Created using Gimp and Linux]

Monday, February 4, 2013

Experimenting with Blender

Just finished my first model using Blender. Gotta say, I love this piece of software. For modeling (which is all I've done with it so far) it is one of the easiest to pick up and run with. Can't wait to do more!



Wednesday, January 2, 2013